Deadside – 0.1.8 is coming closer

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The community of deadside is happy to announce the next upcoming update 0.1.8. While this update comes in 2 parts, it contains a lot of new gameplay and content but, not only that has been worked on as even the lag spikes, delays, and desync issues have been resolved. What are we getting in this next upcoming Deadside update? First of all, we want to thank everyone for joining our Deadside servers. Please keep in mind that we will merge our 2 servers into 1 and that it will be a PvP server-wide game session.

For those wondering to know, we will wipe the map once the update hits. This is to provide everyone with a fair chance and I think it’s about time to start all over again. But first, the one thing that’s been bugging everyone for over several weeks now, is the hitreg fixed? Well yes! A new system for client-server interaction while shooting/receiving damage by the character has been fixed and improved. It should significantly improve the situation with the hit registration. But, that is not everything that’s coming. Check out this wicked list of upcoming updates!

Events

AirDrop – an airdrop of a valuable cargo at a point marked on the map so that you will have the opportunity to get there first, ambush someone, or be ambushed yourself.

New firearms and equipment

Anti-material sniper rifle – Barrett M99
Light machine gun – RPK
Light machine gun – HK MG36
Tactical assault vest with armor plates
Tactical helmet

QoL

Added option to scope by pressing or holding RMB.
Option “hold” is on by default like It was before
Added an ability to craft multiple items at once
If you have more resources than needed for one item the dialogue will appear with an ability to choose the number of it
Interaction with objects: moving shift-click/double-click

More server settings

PvE mode. Players can’t damage each other and differed from bots with a special mark
Starting kit – the starting items for every respawning player
Added an option to set the bases lifetime
Added an option to forbid the ability to login for players with VAC ban
Added an option to set the number of players in a squad (max 10)
Added a welcoming message (MOTD) in a window when you enter the server
Fixed problem with logs saving on the servers with a long title

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Multiple balance and gameplay fixes

Added restrictions for spawning close to your corpse
It works for both random and respawning at a certain point. You can see the radius for these restrictions on the map marked with the red circle
Increased grenades damage and blast radius
Reduced the flying speed for grenades
Every grenade now stacks by 1 (You need to put them by one in your inventory and storage so you wouldn’t lose them after the update release!)
Top-tier weapons and equipment are no longer sold by traders. You can get them only on the missions or find at the airdrop places.
OTs-14 Groza now has the sight rail which you can use to mount different scopes

Other fixes

The corpse mark disappears after the first interaction with it
Fixed head falling through objects (now for sure)
Chat will show the information from which distance the player was killed
Fixed an error when the items from device slots were ignored while searching craft components
Removed an ability to reload a gun while colliding with obstacles
When you throw something on the ground the area for it will be highlighted

Other updates

Admin panel: added an ability to set radius of the red zone which prohibits respawning near a dead body
Admin panel: added an ability to set time of the day

Increased reward chances in airdrops

Added an ability to disable HUD (Settings -> Controls -> Interface. First press will close quick slots and second other HUD elements)

Fixed: PSO now can not be attached to an M99
Fixed: incorrect gunshot of M99
Fixed: multiple sounds of the character jumping into the water
Fixed: whistling in the ears caused by explosions
Fixed: various issues with shotgun sounds
Fixed: incorrect display of distance to airdrop

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